Tuesday, August 05, 2008

iCTLT2008 (5-6 August): Exhibition & General

@ Suntec City
Official website (download presentations)

This inaugural conference is the collaboration between MOE Singapore and ISTE (International Society of Technology in Education)
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  • This time, the delegate's pass is "RFID-powered"...
  • I guess the purpose is to manage the crowd to sessions that are over-subscribed... and to monitor the participation in each of the workshop session. Also, thoought that's used to monitor the distribution of the coffeetable book.
  • Somehow, found that it has not been put to real use... First of all, it's up to the participants to tap against the receiver or not... so, the data monitored is not accurate (if one of the purpose is for data collection). People just walked in unless you have someone to strictly reinforce the checking-in process! Secondly, the participants simply need to queue and collect the book. No tapping needed... what's more... at the end of the 2nd day, uncollected copies are lay-long out! What an ironic!
  • Just feel that the technology is simply not put to good use here... hm... it's a wastage!
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Here are some of the Poster Presentations by Schools:



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Managed to spend the last bit of the time to check out what some of the vendors offer in the exhibition...

(i) a differently dressed "Classroom Performance System" (CPS)... so thin and looks like those calculators? I couldn't even recognise! Oh yes, the ones that we know of look more like those TV remote controller! Well, here's one that's distributed to the participants for the Plenary session on the 2nd day... did not get the chance to use it... 'cos was roaming around the exhibition area then.


(ii) Atomic Learning: Learning of ICT (Technical) skills online... in the form of video clips together with 'tutorial sheets' that's said to tie to the US and UK curriculums... Well, seems useful if training of ICT skills is to be outsourced? (Trial-site Username: ICTLT08, Password: atomic)

(iii) Centralised control of LCD projectors (by AV Media): Was just toying with this idea of merging the broadcast system with the LCD projectors in the school buildings... so that one equipment can be tapped on for multiple use! Hey! It seems possible... that is, having a system to centrally control all the LCD Projectors in the campus... also to allow 'broadcast' to selected classrooms... convenient! and something we can consider for the new campus :D

Monday, July 14, 2008

More about Web 2.0

The other day, a few of the colleauges attended a session on Web 2.0 tools. Seems like the presenters parked almost all the materials in his/her blog. Goody good!

"Hopped by" to view the blog... wah! Comprehensive. It's not just materials he/she shared (I think), but also additional materials/links for references and more info.... :D

http://larkin.net.au/020_web20_presentation.html

Sunday, July 06, 2008

Reflection: Workshop on Games (Primary)

It's one of the unexpected workshop... er... ie. it never crossed my mind that it's something that I would develop... In fact, this workshop 'crossed' a couple of hands before landing on Feena & my laps...

A tough one 'cos
1. I don't play games (in the first place!)!!! Ask someone who's alien to the 'essence' of the workshop to develop it?????
2. It's been quite discouraging when I was "reminded" consistently by my co-developer that the games we play with are very very lame... so much so... that it sounds as if it has no value to look at them at all! Hey, it sounds like I'm working at "2nd class citizen" materials! So, can be depressing!!! It's like, while people already flying, you're still learning to crawl... sigh, sigh, sigh...

Well, such happened here... at level 14... and yes, the workshop's still materialise... hahaha... seems like nothing here is impossible.

On the other hand, because of circumstances, have no choice but really need to fish out as much useful and relevant resources as possible! I must say that really, we are blessed with a wealth of resources, I mean, Maths-related resources! Especially those that cater to the Primary level. Yeap, so much so that unknown to me... I gathered more than 50 that are quite passable, with a few "WOW" ones :D

Of course, nothing beats testing all the ideas that were put together over the past few months! It's one of the earliest submitted for clearance... but it also took the longest time to refine... (just wondering? What if the workshop materials were submitted only a month ago... the outcome of the materials would still be quite similar, but would probably minus the agony & frustration, having to refine over and over again...

On the 'game' day... the first time for Maths workshops (except the e-Learning one), we did the BINGO activity... yes, yes, I know it... participants would ask... what's the purpose of playing the activity? Isn't it a waste of time (yeap, precisely, that's also what I thought of, too). In fact, one of the participants asked if there's any prizes to be rewarded... Well, thinking on my feet... I replied, "The best reward comes with the widened network that you have... getting to know colleagues around you..." Isn't that powerful? Of course, to help us make the activity meaningful to ourselves (the trainers), we used some of the components to connect participants to the topic for the day - what traditional games do they play? 5 stones? Snake and ladder, etc... till seeing their children (or some of them) playing the PSP!

Really, the grouping activity is the one using the rafia strings - that turned out to be quite refreshing to most participants, so much so that one of them wrote in the 3-2-1 that she liked the activity... well, well... isn't a game too? (when trainer's objective is to do grouping).

Quite a fair bit of time was spent on exploration, which to my surprise that so many of them were engaged (or should I say, they're immersed) in these games! Yes, the protected time for them to find some thrill while planning something for their students! I'm both amazed and amused! Somehow, the sense of satisfaction slowly felt...

Of course, we also managed to introduce a few new things to them - GoogleDoc (that definitely have aroused the interest in some of them) and Wiki (that is new to almost everyone!). To our pleasant surprise, this is done with little pain during the workshop :D Was it because it's simply that easy? or we've successful break it into digestible and manageable parts?

Yeap, enthusiasm elicit enthusiasm... hm... it's contagious, too!

In the 2nd session, tried another strategy... that's modified from "Send the Problem". Participants gave feedback to others' work on cards... yes, it's equivalent to posting comments (that we tried in our past workshops), that this time went by the 'old' technology - pen & paper. After the participants had written, they 'posted' their cards to the envelopes (marked with the group name). Then, we the trainers became the postman... Ah ha...we re-lived the good old times... a check with the participants showed that most of stopped writing and posting letters. Many have turned to email nowadays.

We also changed the sequence of the activity, which allows us to 'buy time'... in fact... this change made the flow of the activities more natural, too...
  • After the groups had crafted the lesson plan - they would be able to surface any concerns or potential problems if they were to conduct the lesson.
  • Then it's timely for them to do a think-pair-share to pen down some of their thoughts.
  • While we look at their inputs, they can (at the same time) look at other group's lesson plans and provide feedback.
  • Then the trainers take over the session to respond to the concerns raised.
On the whole, it went on well... yes, not to forget mentioning the laughters and fun that Sabrina and Irene had injected in the 2 sessions... Yes, I enjoyed the workshop... not just as a trainer, but the kind of synergy and connectedness with the participants... Hm... A pat on my shoulder... A pat on everyone's shoulders :D

Talk: Designing Innovation for the 21st Century

Talk by Rune Fjord on how design principles are used to help organisations re-imagine the process of innovation on 4 July 2008 @ Suntec City (MOE EXCEL Fest)


  • 21st century design is about process design and product design
  • Functionality + Aesthetic
  • Intuitive - does not require user to figure how to use a piece of tool
  • Space as a Tool for Development - Impact of Space; Respect Diversity

(a) MINDLAB

  • Project hotel at the Danish Ministry of Economic and Business Affairs, Copenhagen, Denmark
  • "The 'Mind" - Central room in Mindlab. It looks cold and cool...
  • Inside the "Mind" - "The Mind" acts a vast whiteboard where one can write on all surfaces
  • Workstations that are mobile & flexible

(b) MOMENTUM

  • An innovation centre at the science park SCION DTU in Hørsholm, Denmark, 2004.
  • The Momentum Tower
  • The Death Corridor - the entire corriodor (including the ceiling) is painted with punishing mysterious black
  • The Conference Room - with step-seats and a pond right in the middle to create the calming atmosphere (?)
  • The Screaming Room - as the name implies... to scream the lungs out... one good way to destress! hahaha..

(c) ORDRUP SCHOOL

  • In the Danish School system - compulsory 9-year education, starting from the age of 7.
  • In Folkeskole: Foundation - pedagogical educational tradition (versatile development, social qualities, democracy). The everyday life - "Method freedom" for the teachers; "equal dialogue" between pupils & teachers.
  • Average school size: 400 pupils (Smallest school: 4 pupils; Maximum goes up to 800-900)
  • Average class size: 20 pupils (max 28)
  • Basic Curriculum Humanities, Practical & Art Subjects, Sciences & Mathematics
  • Reading Tubes - bringing the playground indoor... where children can lie down to read
  • Reading area along the corridor & its cubicle... the partition provides some form of privacy while 2 having discussion.
  • A discussion area - when place strategically, can double up as a dining area (or vice-versa)
  • The library - a place where noise is permitted, yet provide a space for concentration
  • Discussion table in a room - an island set-up that comes with lots of curves
  • Another discussion corner for pupils and a meeting area for staff

(d) THOR HEYERDAL SCHOOL

(e) METROPOL - HJØRRING CENTRAL LIBRARY

  • Library is a space to activate knowledge - it's not just a physical storage of books
  • It should be a place that can talk, but also a place of concentration
  • Two looks of the library (A, B) - strong colours and lots of curves/slides

(f) LEGO

Other interesting concept...

Gumstrategy

  • Click HERE to see sggestions to different meeting room settings

Source: Bosch & Fjords (http://uk.bosch-fjord.com/content.asp)

Saturday, July 05, 2008

A new look - Learning & Aesthetics Centre @ KCPSS

It's pretty different and refreshing concept of library in a school. Lifestyle, I was told - to make it a warm and comfortable place for the children in school. Yes, somehow, in a school, we are given the 4 vertical walls and the label "Library" - the image that comes to our mind will be shelves and shelves of books... what else???? Isn't it the main function of the library - that houses as much knowledge and information as possible?

Yes, NLB took the lead... many years ago, to revamp the 'role' of a library, to revamp the 'use' of the library - how the user can use it... it had taken bold steps to change the deep-seated mental model. It has grown with time... so as to remain relevant. Yes, libraries in higher institution has changed too... gradually... somehow I think it's because, no matter what, being a learning institution, many still hold tight to the 'academic' look and feel... What's more, schools!!!!!

I was impressed - not because it's new look - but the school's bold move to reduce the amount of print materials in a library!!! What??? So few books and you can still call it a library? You can find more books in some of our homes than what you see in this library... (Yes, that's the typical mindset).

Where are the rest of the books? Well, they've been decentralised to the various subject rooms... so, at a look, the library area has shrunk significantly (think it's more than 50%)... it gained more spaces by penetrating through other physical areas... Certianly, there's room for finding out how the school operates in this manner... in managing the resources...

Of course, I guess the school would have found a clever way to provide/justify confidently its loan rate... 'cos after all, the typical old system will still be chasing after the school for numbers...

Click HERE to see more photos

Monday, June 23, 2008

Cooltown? COOL!

The trip reminded me of the "Classroom of the Future (COF)" @ NIE that I visited 2 years ago. (Well, heard there's some revamp... so that it looks more future??? er... or so as to remain futuristic)

Really, for such places - it's really the packaging that counts... and of course, the getting the right 'salesperson' to do the job matters!

Well, according to an article "HP's Cooltown shows how technology works for humans ", Singapore Cooltown is the only cooltown remains worldwide... Wow! Lucky we to have one just at our doorstep, isn't it?

Several observations @ HP Cooltown Innovation Center - a mixture of newer technologies as well as existing technologies...

1. Virtual Tour

  • The tablet screen shows what the user would see as he moves around in the round... it's like: When one wonders in the room (in total darkness), with the device/program, you will not knock onto any objects - it's as good as what you see when the room is lighted up. Hm... equivalent to putting on those glasses/goggles for virtual reality experience.
  • Well, so the concept is not something new... except the fact that it's the first time hearing it uses a digital compass (if I remember the term correctly) instead of tapping on GPS. Oh yes, the user can find his location in the virtual map at one corner of the screen.
  • Of course, the software also allows one to have his imagination runs wild when designing a place... making it so visual and realistic! Hey, it would be nice if we could have something like that to help us designing our learning spaces of the new school campus!
  • One potential is to provide 'experiential learning': At a touch of a button, students can 'shrink' themselves (or their avatar) and be absorbed into a solid ... where they could explore the carbon isotopes - graphite and diamond... where they see & experience how the different structures result in different properties of the various forms.
  • Similarly, they can be shrunk and transported around the human body - to take a good close look at the organs... and to experience how blood flows (pumped in/out of the heart), etc...
  • Another potential for learning - Art/Design-related learning activities! For instance, involving students to design a maze...
  • Hm... both are tapping on the "Honey! I shrink my kids" concept.
  • Alternatively, we can also 'showcase' our future learning spaces during the open house!
2. HP TouchSmart (http://www.hp.com/united-states/campaigns/touchsmart/#/Main/) and that table!

  • The first impression: Microsoft surface - equivalent, isn't it?
  • http://www.popularmechanics.com/technology/industry/4217348.html
  • Why? Well, microsoft has made a big wave out of it! HP said the technology was developed before microsoft got it out... so... I guess it's due to the differences in the marketing strategies/emphasis of the 2 giants?
  • Well, I was still very excited, got the chance to sit in front of that table... hahaha... it's this novelty thingy in play... if it's going to be more common and accessible... then will be 见怪不怪liao!
  • Of course, the table is just an enlarged version of the PC monitor version...
  • Hm... other peripherals are... wireless mouse, keyboard, printer, etc... ok, ok... these are not new.
  • Potential in T&L? Hm... need to explore further... Perhaps something to do with collaborative tasks? (saw this in one of the advertisements where several children playing jigsaw puzzle... Er... it's a good to have isn't it? "High class Jigsaw Puzzle"?)

3. 2D-turned-3D visual magic!

  • A image printed on a piece of paper, when placed under a camera - the image will be captured and displayed in the computer... however, another dimension is displayed too! The animated visual (which could be a video/animation tagged to certain text) or just a 3rd dimension image 'popping' out!
  • Potential in T&L? Probably our kind of interactive textbook? Perhaps something we can envisage our pupils building up. However, it has to go with a camera, special programme to 'embed' the information (eg. images, videoclips) "onto" the piece of paper!

4. RFID Cafe

  • The first demo was that of the fridge - whereby RFID is used to track the stock of goods. Hey, isn't this something we saw in London last year? (when we put up in the Hilton hotel? or while we were in one of the hotels in Japan 2 years ago?). Yes, was so amazed by the use of technology in these household applicances then! So, no novelty here.
  • Of course, other demonstrations using (passive and active) RFID were pretty interesting :D - that includes the tracking of resources/equipment.
  • And yes, packaging is useful here.... it's well-illustrated with the cafe concept.
  • Potential for T&L? Er...
  • Potential for admin and logistics? Yes, definitely... as mentioned by HP, RFID was developed for logistics management largely. Am amazed! The tiny piece of device can do wonders!
  • Another interesting fact shared was the "injection" of RFID chip into the body - it seems to work wonders! With that chip of the size of a rice gain, it allows one to be 'scanned' for admission to outlets, make payment, etc... Hey, just a wild imagination - what if the burgler 'chop' off one's arm? hahaha... too much movies!

5. Zapcode

  • Another "IN" thing now... zap here, zap there... first heard about it in the learning trail at Sungei Buloh, then they appear more on newspapers, followed by Learn@ this year... and yes, today see a live demo...
  • WOW! There's potential! As seen in the learning trail recently. Yes, the push and pull technology... there's definitely potential for T&L... hm... emerging??? Have to think harder... (innovative use of the tool?)

6. Digital Pen

7. The Halo

  • Really, think this is the highlight, when Iba insisted showing us... hm... the state of art... yes, the first time heard about this in the talk "Tracking the Internet into the 21st Century" by Vinton G Cerf (see HERE).
  • Yeap, it's just video conferencing! But over a private network. And yes, it has overcome the 'lags' and other issues encounter in a typical videoconferencing environment. I think, its selling point is really - "so easy to use" (even by layman).
  • See previous post on this.

Sunday, June 01, 2008

Reflection: Workshop on e-Learning for Maths (Primary)

It's been a while... after the last workshop reflection... Guess, it's because certain workshop has been routine-iced already, when it's not just the 2nd run, but the 3rd, 4th, ... run.

The e-Learning workshop is a brand new one! Yes, to the Maths team, and I thought there are several break-throughs... we attempted a few things we had never done before...

It's during the 1st week of the school vacation - and it crashed with a few other major events in education happenings here - Sharing at Teachers' Network, Teachers' Conference, Maths Teachers' Conference and the Library Conference (there could be more!!!). Amazing, isn't it? While there's lots of talk about children having to go back to schools for enrichment and remedial programmes, there're also lots of programmes lined up for teacher educators!!!

The e-Learning module is challenging - it's new to us! Yes, 'new' because the original content has so much meat that not many of us are equipped with the necessary knowledge and skills to deliver. It's too broad... so is its definition... What's e-Learning? To us, to the participants, to the schools... it can be very different. Apart from opening ourselves to a whole new world... we also acquire a set of new skills and immerse (engaged?) in the act of going through it.

Some highlights...

  • Background Bingo - it's a common ice-breaking activity that many of us go through when we attend workshops or training... Some of the subject teams have been faithfully carrying out this activity, I believe. But, the Maths team has not (since I joined the team in Day 1). Just wondering... is it because of the nature of our workshop, we don't see the necessity of doing it. There is little interaction needed apart from the partner beside them (Think-Pair-Share is more often carried out). And of course, most of our workshops are 2 session workshops (ie. 6 hours, including tea breaks!). Time is precious! However, think that it's worth doing if the participants are going to work together for a longer period of time, and having to harness on each other's capability (eg. in this activity, we discover who are the ones who are more familiar with the Web 2.0 tools, people of the different learning style...) Hey, this is pretty obvious in the end product of the first activity :D
  • Name Stickers - did not expect that it can be put to such good use! (so versatile). The basic use is to display their name... then we asked them to indicate their learning style "V", "A", "R", "K" ... that helps them to look for people during the background bingo activity. It also helps them to find the members to form the teams! Oh yes, one thing right... we asked them to write their GMail address on the sticker... then, they simply need to circulate their name sticker when they need to include each other in the contact list. So convenient! Thought it's also a brillant idea, isn't it?
  • Point system & Prizes - yes, it's also the first time we go for such activities! We have never integrated the competition element into our workshops... hahaha... no need, right? Anyway, most of the time, participants will have to deliver certain outputs. However, I agree that the nature of activities in this workshop is pretty different from the past. Lots of collaboration among the members in the team... But I guess the most important thing is, we managed to model one of the strategies to participants that they could employ with the class - how to start off with extrinsic motivators to get pupils to participate in (for instance) discussion forum. It really works!

What could be better...

  • Leveraging on what participants have put on the background bingo. In fact, if we have more time, would be good to customise the 'descriptors' more... that will get them to know each other better.
  • Modeling the facilitation, especially in assessing the inputs, and anticipating 'competition' among participants - which, in fact, will happen among pupils.
  • The last component when participants suppose to come up with a unit plan... we're still quite new to...

Friday, May 23, 2008

Tracking the internet into the 21st century

See videoclip of talk HERE.

Attended the Talk by Vinton G. Cerf, the vice-president and Chief Internet Evangelist for Google at the School of Computing, NUS Ah ha... what an interesting title, Internet Evangelist? An Internet "travelling preacher"? So creative! Did not exactly know what's expected from the talk... but definitely is a "What's next...", I thought, when I registered.

All in all, there wasn't a single minute went noticed... despite it was a 80-minute one-man show! No fancy slides, but it's the presentation that engaged the audience - the entire seminar room was fill-up!!! Why? Of course, I think the brand name "Google" is could be the first draw, for anybody who does not know who Vinton Cert was till today... but to sustain the interest of the audience, it's the belief and in-depth knowledge of the presenter that's translated through the talk that make the difference!

Found a similar set of slides in the internet (click HERE) probably used less than a year ago... but there are some differences. Also, to satisfy my curiosity, went to YouTube to do a search... and found a couple of his presentations there... mostly from 2007's 3rd quarter onwards. Though using the same title, but each time, there were updates... of course, yet found the one I saw at SoC (ok, there's probably the most updated version, I guess). This is another learning point for us: Despite of the tough and patience-testing QC process the team has to go through, we must keep ourselves abreast, progress together with the rest of the world... so, should continually be seeking new updates and integrate the relevant ones into our workshop materials! (of course, whoever put the rubber stamp on the materials earlier has to accept this idea, too!)

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Here are some points from the talk... (notice that it actually sets the background, context... before moving into the 'possibilities' (dreams???) to come in 2035. Er... why 2035? Don't know? Probably because it's far, yet near enough for us to see whether what's projected (anticipated?) will come to reality?

  • It was amazing to hear that, Asia has ranked the top in terms of Internet population (with 510.5 million) against the world's 1, 320 million. However, in terms of internet penetration, it's only 13.7%, which is much below than the world's 20.0%. What does that say? It's so much potential in Asia!
  • What happens to the world population in 2300? The patterns of population growth in the various continents - who's going to drive the behaviour patterns of internet users? (www.un.org/esa/population/publications/longrange2/WorldPop2300final.pdf)

Projections (Anticipations?) in 2035 include:

  • IT to substitute and minimise transportation - ie. virtual meetings will become ubitquous, saving people from traveling to meet face-to-face physically, but to meet face-to-face virtually. CISCO has already come up with a video conferencing system that comes with screen projection of images of real-life size... and more amazingly, the sound system - the sound is heard at the direction where it 'should' come from. So, reality has moved into another dimension! Well, it'll take some time to make its way to the industry as it costs more than (US$300,000) (Website 1: http://www.cisco.com/web/solutions/telepresence/fox/index.html Website 2: http://www.informationweek.com/news/internet/webdev/showArticle.jhtml?articleID=193401457 Website 3: http://news.cnet.com/Can-Cisco-be-a-video-star/2100-1037_3-6128204.html)
  • IT will become a big consumer (energy production; consumption)
  • Internet will turn to 52 (born 1983), with a population of 8.12 billion and internet penetration of 70% (world average, anticipating >100% in developed countries!). Device penetration is projected to be 60 billion (0-10 devices per person).

Information Ecology

  • Wired & Wireless are here to stay...
  • Online Business: Intra-& Inter-corporate; Cloud Computing; Collaboration in Virtual Environment; Seamless joining of real & virtual environments - an interesting one, when it's not just performing a virtual experiment with objects created in the virtual environment, but these 'virtual objects' are representations of real objects in real labs - The user carries out these laboratory experiments 'physically' while they're else where!
  • Convergence of digital objects and processes - discovery & rendezvous
  • State-wide database -Prediction of epidemic, based on the searches/queries entered into the search engines. It was reported that this could surfaced about 30 days before them epidemic. Wow! There's where data analysis can help to anticipate and prepare for certain crisis.

Socio-economic Effects of Internet 2035

  • Internet transport & display units
  • Internet group interactions - political actions, polling, marketplaces
  • Information consumers are the producers (eg. blogging, Youtube - 10h amount of video every minute)
  • Innovation at the edge (eg. wikipedia) - data mining, mass information
  • Social networking (eg. facebook) - How about a Robotic representative?
  • Gameplaying (eg. Second life) - Holographics
  • New Business model (eg. eBay, Amazon, Google) - Paper pubication limited to special editions; online is the norm.
  • Mobility & Mobiles 2035
  • 10 billion mobiles (with 85% internet enabled)
  • text-web access
  • remote control of services and devices
  • innovative interfaces (haptics - multi-touch screen)
  • navigation systems (Geo location-based services)
  • Internet-enabled socks (clothing) (http://news.zdnet.co.uk/emergingtech/0,1000000183,2089570,00.htm)
  • Internet-enabled surf board (http://news.bbc.co.uk/1/hi/technology/3812357.stm)
  • Universal Remote Controls

Click HERE to see recorded lecture

Saturday, April 26, 2008

International Year of Potato... some ideas generated

Source: http://www.potato2008.org/en/index.html (embedded on 2008, April 26)




First heard about the "International Year of Potato" while reading Mind & Body earlier this year. Till today went to the UN website and take a look... Wah! A website solely devoted to this.

Thought the video gives a good and a easy-to-understand overview. Ideas generated for lessons. The commentary touches on several aspects:

  • Migration to all over the years and its economic value
  • Potential in alleviating the world poverty and hunger
  • It's role in agriculture sector and impact on the economic growth
  • Farming - science and technology use to become widespread
  • Conservation efforts
  • Science and Research

A look at the website... There are lots more to offer... that subjects like Science, Humanities, and Food & Nutrition can tap on... of course, not forgetting English! Also, there's a photography competition, which can be a by-the-way submission by pupils as they attempt the related task/project.

Sunday, April 20, 2008

An Attempt: Online Whiteboard - Scriblink

Here's another one... slightly different from the previous one...
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Attempt 1

Thanks for using Scriblink. To access your saved board click on the link below. If you need a hard copy, Scriblink allows users to print the board under the file button.

http://www.scriblink.com/index.jsp?act=phome&ld=1&rid=448&cid=544

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Attempt 2

Thanks for using Scriblink. To access your saved board click on the link below. If you need a hard copy, Scriblink allows users to print the board under the file button.

http://www.scriblink.com/index.jsp?act=phome&ld=1&rid=448&cid=544