Saturday, August 08, 2009

The Art of Caring Confrontation

by Sanford N. McDonnell
Source: Educational Leadership (Online July 2009 | Volume 66)
(article shared by Mrs Chew)
Have added my thoughts/response in blue

No one likes confrontation, I believe. Nevertheless, sometimes, it could not be avoided because everything would stand still without clearing that obstacle. Confrontation is never pleasant as more often than not, it challenges one's belief and what one values. Sometimes, it would just very quickly cause both parties to go into the defensive mood, be it really in that tone, or it's the imaginary tone that gets one perceive and respond accordingly.

Guidelines for Confrontation:
  • Confront caringly. Confront only after showing real care for the other person, and confront only to express genuine concern.
  • Yes, indeed, if one doesn't care, one won't bother to do such difficult job. This applies to both personal or professional matters.
  • For personal matter, if there yet exists a trusting relationship, one would not be confident that the well-intend would help to move the relationship to greater height. It could simply break everything!
  • For professional matter, confrontation takes place when there's differing interest from the organisation's goals? Sometimes, it's meant to save one from the jeopardising one's future!
  • Confront gently. Speak tactfully, in a way you would like to be spoken to about a sensitive matter. For example, say, "I understand where you are coming from. I have been there, too. May I make a suggestion?" Do not offer more than the relationship can bear or draw out more than you have put into the relationship.
  • Objectivity - and focus on the matter and not the person. Sometimes, it could be misinterpreted as the learner climbed up the ladder of inference.
  • Confront constructively. Make your positive intentions clear at the start to minimize the possibility that your comments may be interpreted as blaming, shaming, or punishing (negative aspects of most confrontation). For example, you might begin by saying, "John, you and I are good friends. What do you think about this idea?"
  • I guess, it also depends on the listener's "self-awareness". Sometimes, cushioning too much doesn't help. The message may not get through... and worst still, sometimes might backfire.
  • Confront with acceptance and trust. Assume that the other person's intentions are good even if his or her actions are problematic. Acknowledge good intentions by saying, for example, "I know you want to be helpful, but …"
  • To give assurance that we appreciates one's effort, but its impact/outcome simply turns out otherwise.
  • Confront clearly. Report what you actually observe, what emotions you feel or sense that others feel, and what you conclude would be a good next step for the person you're confronting. For example, "I heard what you said to Mary" (observation). "It seemed to hurt her feelings" (emotion). "I'm sure you didn't mean to hurt her. Please apologize to her" (conclusion).
  • I like this - it's sweet and short. To the point! I think many of us would be able to say the first sentence, fall short the conclusion (i.e. the follow-up action).

The Thinking Classroom (IV) Structure of Knowledge




The Thinking Classroom (III) An Activity - CONCEPT LENS

1. Think of 2 specific topics from a curriculum you teach
2. Choose potential lenses from the list for each topic
3. Which lens is do you find most engaging (challenging) for your topic?
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Subject: Cyberwellness

8 areas covered in the Cyberwellness Framework are:

  1. Handle Inappropriate Content
  2. Prevent Cyber Abuse
  3. Display Internet Etiquette
  4. Respect Intellect Property
  5. Protect Private Information
  6. Avoid Computer Addiction
  7. Manage Security Risk
  8. Verify Information Sources

Where 1-4 are under the broad category "Ethical & Legal Use" while 5-8 are under "Safe & Responsible Use"

My Response

Area (which could also be considered as "Topic" here) #6: Avoid Computer Addiction.

What are the lenses I chose and why them?

  • Influence: In fact, computer addiction is a triggered through some external factor, i.e. some form of cyber practices (e.g. online gaming, virtual networking) that influence one's behaviour. When over indulged, it influences one's behaviour and thoughts which leads to prolonged engagement which affects one's attitude/behaviour towards other things in the surrounding environment. This is not just limited to in cyber activities.
  • Other Parallels - "Glue" sniffing; Pornography; Shopping spree; etc.
  • Just a point to note: Influence could be positive or negative (while what we're trying to bring across for Computer Addiction is the negative aspect of influence).
  • Balance: It's about the balance between play and work (or more appropriately, effort that brings about constructive outputs). Of course, here, "play" refers to unwind or take a break from a continual piece of work (e.g. doing homework; working on a project).
  • When off balanced, i.e. when one over-indulges on a particular activity, what's the impact to the existing activities in the system? The rest will have to adjust - e.g. more play > less time for (constructive) work outputs. Then what's the consequence?
  • Responsibility: It's about responsibility to Self and Others. When one indulges in play, the influences one's behaviour and whose responsibility to notice the off-balance and be able self-manage one's desire to play and re-direct his/her attention on something that's more purposeful? What's the impact on others? e.g. the close ones like parents? Their attitude/responses towards the 'demands' from parents. One is caught between the 'cyber role responsibility' and the 'real world role responsibility'; and whatever choice one makes, it has the impact on both (positive on one and negative on the other)!

My choice? Responsibility - which draws from self (to oneself and to others). It's also about respect (which ties in closely with the school values!)

Friday, August 07, 2009

The Thinking Classroom (II) Summary & Reflection

Revisit & Summary

Today, the team re-visited the Thinking Classroom... in a different manner (compared to yesterday). It's a clarification process, after noting the unevenness in the understanding of the concepts, ideas amongst us. Each group was to summarise the essence of the chapter.

Here's our group's mindmap {largely contributed by Jennifer and Salena} (created using Mindmeister)

Here's the summary of the 18-page "Thinking Classroom" (exported as image, using BUBBLUS)


Use this dynamic map (created using BUBBLUS) to zoom in and view the details:







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Reflection...

Why is it important to talk about Thinking Classroom?

Some questions were posted to us...

  • Fundamentally, who's this Thinking Classroom for?
  • Why do we want to teach at the conceptual level?
  • What's wrong with teaching "Facts/Knowledge" and "Skills"? Nothing's wrong - but Conceptual Thinking helps to create the 'hook' of what they are thought/have acquired.

My thoughts...

A clear answer to the first question - the "Thinking Classroom" is for the learners!

  • Having gone through the two sessions, I could now appreciate more, about this Conceptual thingy... Yes, it's powerful... I guess it's powerful because it allows me to see things in totality.
  • It brings (practically) everything we know under a common umbrella, i.e. the Concept er... or see the different forms converging to a common lens. The line that separates the various disciplines are blurred...
  • What's obvious to me, is really, in order to link/connect so seamlessly, logical reasoning is the key essential! It simply takes good reasoning (of course, how well one could reason also depends on one's exposure and creativity, too!) to be able to do so.
  • Nevertheless, to be able to teach at a conceptual level, it's not just through a series of workshops, but it's through lots of talking, thinking through, interaction and exchange of ideas, and essentially, implementation, only then one could slowly sharpen the tools and skills to bring about such learning experience to the learners! Mastery takes time. I admire those who are able to make the connections so quickly and make it easy for others to understand! Definitely, that's one could look forward to after years of practice! and definitely, it's a habit that one could not develop in isolation!

Response to the next question, "Why do we want to teach at the conceptual level?"

  • Obvious! To make learning meaningful (and go life-long!). It allows meaning making beyond what's scoped within the syllabus!
  • It's more than hands-on application (which is at the event level), it not only just seeing real world application (i.e. connecting to real life and see the usefulness of what we learn), it engages one "emotionally", i.e. through the learner's experience - it's not just existing (or prior) experience, but also to enable the learner to hook what they know now to future experiences that are parallel to what they have.
  • And this experience goes beyond the subject. That's the transfer of learning, and extrapolated via different contexts.

The Thinking Classroom (I) Reflection

Classroom Snapshots

Interestingly, when reading the paragraphs in this section, it reminded me of SC's nagging (to say it correctly, her expectation) on how to write such that the paragraph would be able to paint a picture of how the classroom is really like. Yes, and I saw this when reading the page! In simple language, yet so powerful!

The part that says the teacher asking students to use the concepts of force and energy to describe the results of their experiments - this illustrates scaffolding (a very simple way) - i.e. providing guidance to students through focusing their thoughts on particular areas, hence able to give their description within the scope of the lesson! (which sometimes we fail to do such simple scoping and ended up monsters generated from the discussion!).

The next paragraph clearly describes how students learn and acquire knowledge through application of higher order thinking skills!

  • Students use desktop computers and access databases to find relevant material (that's information gathering... and it doesn't stop here...)
  • They process the information... (how?) through the conceptual lens of environmental sustainability as they think beyond facts (so, I guess, depends on how 'powerful' the question the teacher has crafted!)
  • (next...) They compare notes with students around the world (that's where technology comes in play - equipping them with different perspectives & have better understanding of the issue around the world)
  • and design Powerpoint programs (as a medium to communicate their learning; which actually can come in different forms (e.g. sketch)) to display their research and deepening understanding of global pollution and sustainability (Here's the learning outcome that the teacher has hoped to achieve through this activity).

... to be continued...

Tuesday, August 04, 2009

Learning with Farmville

Recently, the craze in the staff room is virtual "Farming"! Yes, back to Facebook. Thanks to this Farming craze where we are all 'upgraded' as farmers (er... I guess land owners).

It's considered as an online community, a mass multi-player game (MMPG) without violence (I guess... so far, have not come across any of them yet).

What is it about?
It's about generating revenue from a piece of land when one registers. There, one could grow a range of crops (depending on the level one moves up to). Then we can harvest and sell the products. Occasionally, we could also generate revenue by visiting and helping out in others' farms, too! We could also give presents to friends/neighbours and hoping they would do the same too! It's another means to increase to our assets.

Of course, it also simulate the reality whereby plants will grow overtime (yes, the size of the leaves change; the fruits appear when it's ready!). Of course, the farm also comes with animals like cows and chickens where we could get the milk and eggs.

Here's the views of my 2 farms:





The Experience & the Learning
Only after having a point to go into it, then would through the various encounters, gain varied experience - it's really experiential learning!

  • It's about empathy. We could now (hopefully) able to better empathsize what the students have gone through - though many a time, we would be better to tell them that we understand and start dishing out advices that are seemingly workable. However, it's only after one has gone through, we would be able to talk from the perspective of the student!
  • The experience of lost, challenge, gain and hope!

The initial experience was not that great, afterall - lost almost every single cent (which I jokingly declared to the rest that I was a bankrupted farmer) for not knowing (or I should say, being not bother to follow) the rules of the games.

The rule is rather simple - plant and be on time for harvest! else, one is bound to lose money if all the crops withered!

That' also means planning... else, like what I did initially - to recove the lost $ - was not far-sighted - chose to plant strawberries that are ready within 4 hours - however, because I planted them at random times... I ended up monitoring it over the weekend in order to harvest them in time to recover my lost! Hey, that's time-consuming when not well planned out.

Ah! That's when the addiction begins... when one has to "monitor" the crops so closely that one tends to toggle between screens to look it! Well, well, definitely there's better way to do this - that is, to synchronise the planting time! hahaha... Well, well, well... see the symptoms of Game Addiction?

Look at a page from the "market" - look at the $ and time take to harvest... get it? Yes. It's really about planning to generate more revenue & planning to do less work (er... visiting) to gain more! Hahaha...

Without talking about revenue - just to coordinate the timing, can we apply mathematics to the planning? Yes, yes, yes... HCF, LCM... oh! when to 'report' to the farm for harvest? Hahaha.... Of course, the next thing is really to plan what to plan... so that to do less earn more...



Another aspect of this game is really about Game Addiction, Time Management of Individuals! Yes, it requires real good planning in order to manage all these without wasting much time - perhaps one of the things is to get students to experience and recommend how one could "play" efficiently.
Stretch a little bit more, it also touches on responsibility - yes, when one has to be responsible of what's he/she plants and not to waste resources - leaving the greens to wither!
Of course, the game has this mechanism built in - to earn coins, one could go around to helping others to clear the weed, to chase the crows away, etc... On one look, it's cultivating attitudes/values - of being helpful and considerate... and go to the extent of giving gifts to neigbours, to exchange for opportunities to earn more coins! Ah! Where's the problem? It's the intent, the motivation behind the act! It's extrinsically driven... and it's because one wants to benefit from the action! So, something to think about... Should students learn that to be extrinsically driven/motivated is the right way?

Friday, July 24, 2009

Mathematics Alive! Real Life Maths

@ Clementi Town Secondary School (by Venkataraman Swaminathan)

Activity 1: Your Age by Chocolate Math

  • Click HERE to see activity
  • This is similar to the Ghost Whisperer!
  1. First of all, pick the number of times a week that you would like to have chocolate (more than once but less than 10) (i.e. n)
  2. Multiply this number by 2 (just to be bold) (i.e. 2n)
  3. Add 5 (i.e. 2n+5)
  4. Multiply it by 50 -- I'll wait while you get the calculator (i.e. 50(2n + 5))
  5. If you have already had your birthday this year add 1759.If you haven't, add 1758.
  6. Now subtract the four digit year that you were born.
  7. You should have a three digit number
  8. The first digit of this was your original number (i.e., how many times you want to have chocolate each week).
  9. The next two numbers are
    YOUR AGE! (Oh YES, it is!!!!!)
    THIS IS THE ONLY YEAR (2009) IT WILL EVER WORK, SOSPREAD IT AROUND WHILE IT LASTS.

Example: Connectedness for right-angled triangles

  • cos, sin, tan
  • one angle is equal to 90 degrees. 2 remaining angles not necessary equal.

Real Life Activities

1. Marina's Fish Shop [Quadratic Equations]

The task: The re-size the square and the isceleous triangle gives the least area (minimise lighting)

2. World Population Study [Exponential]

  • Using different "Family" configuration to prompt students to think

Others in the handout:

3. A Real Problem [Scaffolding worksheet]

4. Taxi Taxi [Coordinate Geometry]

5. Linear Equations in the Real World

6. A real scenario [Coordinate Geometry]

Using Geogebra to investigate the various possibilities
The 3 points are: BSS (4, 6); FTSS (-5, 1), BHSS (-2, -5)
To find the point which is equi-distant from the 3 locations.

1st exploration: When the perpendicular lines of all the sides of the triangles intersect



In the next investigation, draw Pink lines which are angle bisectors. And eventually dark blue lines which are just perpendicular lines joining the point to the line opposite.


Finally... The solution...

Along the way, mathematical languages come in: For example

  • Describe a perpendicular bisector. Perpendicular bisector of a line? No, line is ofnfinite length. So, it has to be a line segment.

Indeed, I like this activity! We can incorporate more ICT use in this particular activity. Instead of providing them the map, we could actually task the students to gather the information from GoogleMap! On the other hand, more scaffold could be provided to guide the students to pen down their thoughts while they explore the various possibilities using Geogebra.

7. Why Venus is a Morning & Evening Star?

  • AU: Units of Measure Distance between the sun and a planet
  • AU> Astronomical Unit, a measure of distance, based on the mean sun-Earth distance. The International Astronomical Union defines the AU as the distance from the Sun at which a particle of negligible mass, in an unperturbed orbit, would have an orbital period of 365.2568983 days (a Gaussian year). The AU is thus defined as 1.4959787066E+11m (149,597,870.66 km). [source: http://www2.jpl.nasa.gov/basics/units.php]
  • Examples: Mercury 0.3871; Earth 1.000 AU
  • Distance bewteen sun and venus:

Solving the problem

  • Assumption 1: Earth, Venus and Sun lie on the same plane
  • Assumption 2: Venus and Earth rotate around the sun (in circles) as students have not learn about ellipses yet

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June Holiday Projects - TLLM iGnite ProjectSecondary 3 - 2009

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Other useful sites:

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One of the biggest takeaway is the introduction to Geogebra! Well, compared to the version I saw last time, it's more user-friendly! Certainly, it's possible for us to use in our classrooms! Good news - it could run in both Windows and Mac platforms!

Saturday, July 11, 2009

20090529 Tan Kah Kee Awards

It's just a coincidence - to come across the exhibition of the award winning entries of the Tan Kah Kee Awards this year. It also happens to be the last day of the exhibition.

First time view the exhibitions. Well, one learning point, drawn from the observations - nothing is too small to be small! Innovation could be carried out in varying scales - big or small - sophiscated or just simple!

Look at the shoes for rainy days! Look at the spoon with thermometer!
Run out of ideas? Just need to be observant - there exists lots of areas for improvement.

20090529 Visit to Singapore Science Centre



Went to the Science Centre, just wanted to visit the iSpace.
Am excited to have a hand in most of the hands-on activities available. Like a few of them:

  • Google Earth on a circular plane surface - by tilting it up and down, left and right we are able to navigate the globe. I guess nothing beats when we find where our homeland is! Found Singapore!!! While doing so, it reminded me the latitude and longtitude values of the Singapore island :D
  • The Diorama Table - That combines technology and art! So gracefully done... so beautiful :D
  • The Talking Mirror - which reads and shows the pictorial representation when the word card flashes before it. Wah! It makes learning so much more visual and fun :D

Wednesday, July 01, 2009

Sharing on Leadership... (by Eunice)

* In blue are some lines captured from Eunice's slides...

1. Do you get self-satisifed with your victory? How will you push yourself to a greater height while adhering to your moral compass?
My thoughts
Personally, I think, as human beings, we naturally enjoy the moment of victory, which is the satisfaction that we wanted to have after putting efforts into the task (into the process). That moment of "self-satisfaction" - yes, I do. And I indulge, and I enjoy indulging in it for a while, to enjoy the sweetness. It's like a comfortable cushion that we could always 'fall back' on especially when we experience set-back. However, it doesn't mean indulge and never get back to reality and move on!

The victory is an affirmation of our efforts, our choice - a milestone in a long journey. When we reach the signpost, there's where we take stock, reflect and plan how to move on. Yes, reflection is very important, and certainly our moral compass will provide another check of our process. Have how we live and what we do guided by our values. Have we arrived at where we are through rightful means? Have our action lead to some undesireable impact, etc... directly or indirectly to people around us (or even those beyond)...

2. What response do you often have when people tell you that you can do better?
My thoughts
Unfortunately, I would not interpret this as an encouragement to do better. My natural response would be, "huh? You mean, you think I've not put in my best effort despite that I've put in my best?" Of course, that's when I've put in my best effort at that instance! and next, I could further interpret that as an insult!!!

I'm more receptive if it comes from myself, through my truthful self-assessment, "I can do better"... That's to inform others that I'm capable of doing better than what you see now. Of course, if I've already reached "the point", I would say, "That's the best I could give now".